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# Pre-Production Implementations
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## Game Engine
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### Engine Selection
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- **Unity 3D:** Chosen for its robust capabilities in handling 3D environments, ease of use, and cross-platform support.
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- Version: Unity 2022.3.10f1 LTS
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### Tools and Software
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#### Modeling and Design
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- **Blender:** Utilized for 3D modeling and environment creation.
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#### Programming and Development
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- **Visual Studio:** Main development environment for scripting and coding.
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- **GitLab Version Control:** Managing code repositories, branching, and collaboration.
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## Versioning and Repositories
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### Documentation
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- **GitLab Wiki:** Documentation hub containing the GDD, playtesting feedback, development roadmap, and design documents.
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## Conclusion
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Pre-production implementations are centered around Unity 3D as the game engine, supported by a suite of tools for modeling, texturing, coding, and version control. GitLab serves as the central hub for versioning, documentation. |