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title: Night of Horror
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[Toc]
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# Game Design Document
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... | ... | @@ -52,7 +53,7 @@ title: Night of Horror |
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### Core Mechanics
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- **Monster Behavior**
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* Spawning and Patrolling
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* **Spawning and Patrolling**
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+ Monsters spawn at specific empty object locations at the start of the game and then patrol in random paths.
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* **Pursuit Logic**
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