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## Introduction
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- **Basic concept of the game**:
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* Night of Horror is a 3D first-person survival escape game. Players search for crystals in a dangerous hotel to escape while avoiding patrolling monsters. The combination of randomized target locations, dynamic pursuit mechanisms, and tense game rhythm is designed to provide players with deep immersion and strategic challenges.
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* Horror Night is a 3D first-person survival escape game. Players search for a crystal as an escape in a dangerous hotel while avoiding patrolling monsters. The combination of randomized monster patrols, dynamic pursuit mechanisms, and intense game rhythms is designed to provide players with deep immersion and strategic challenges.
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- **Document structure**
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1. Game overview and gameplay instructions
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- **Platform**: PC
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- **Game Concept**:
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* The player wakes up in a mysterious hotel and is asked to find a hidden crystal and take it to the elevator to escape. In the process, the player needs to avoid the patrols and pursuits of monsters, while using the terrain in the hotel to find the best escape route.
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* Players wake up in a mysterious hotel and are asked to find a hidden crystal and take it to the elevator to escape. In the process, players need to avoid patrols and pursuits by monsters while using the terrain in the hotel to find the best escape route.
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- **Game Audience**:
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* Suitable for core players who like thrilling survival adventure games, recommended age 18 years and above.
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- **Game selling points**:
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1. Dynamic monster AI: adjust strategies based on player behavior to increase unpredictability and challenge.
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2. Randomized scenes and goals: the location of crystals is different in each game, enhancing the replayability of the game.
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3. Combination of strategy and operation: players are required to make quick decisions and plan routes while testing their reaction speed and environmental judgment.
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1. Dynamic Monster AI: Adjust the capture strategy according to the game process to increase unpredictability and challenge.
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2. Random scenes and goals: The location of the crystal may be different in each game, enhancing the playability of the game.
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3. Combination of strategy and operation: players are required to make quick decisions and plan routes, which tests the player's reaction speed and environmental judgment ability.
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- **Gameplay**:
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* Players explore the hotel floors without alerting monsters. After finding a randomly generated crystal, they need to reach the elevator as quickly as possible to escape. While holding the crystal, the monster will track the player in real-time, further increasing the difficulty. The open rooms in the scene provide players with shelter and detours to avoid pursuit.
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* Players explore the hotel floors without alarming the monsters. After finding the randomly generated crystals, they need to reach the elevator as quickly as possible to escape. When holding the crystal, the monster will track the player in real time, further increasing the difficulty. The open rooms in the scene provide players with shelter and detours to avoid pursuit.
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- **Game Goal**:
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* Short-term goal: Find the crystal and avoid being discovered by monsters.
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