|
|
# Introduction
|
|
|
|
|
|
Welcome to the Game Design Document (GDD) for "Cosmic Sands" This document serves as a comprehensive guide outlining the fundamental idea, mechanics, and creative direction of my 3D tower defense game set in ancient Egypt.
|
|
|
|
|
|
## Overview
|
|
|
|
|
|
"Cosmic Sands" brings forth an immersive experience where players are transported to the splendorous era of ancient Egypt. Combining strategic tower defense gameplay within a rich historical setting, this game challenges players to defend sacred monuments, unravel the secrets of the pyramids, and face waves of adversaries lurking amidst the sands of time.
|
|
|
|
|
|
## Objectives
|
|
|
|
|
|
In this GDD, we aim to delve into the core mechanics, storytelling elements, visual aesthetics, and technical aspects that define the unique experience of "Cosmic Sands." From the pyramids of ancient Egypt to the intricacies of tower defense strategy, this document will outline my creative approach and development roadmap.
|
|
|
|
|
|
## Purpose
|
|
|
|
|
|
The primary purpose of this GDD is to provide a blueprint me and the reader, guiding us through the creation process of this project. Moreover, it serves as a reference point for stakeholders, ensuring alignment with the game's vision throughout the development cycle.
|
|
|
|
|
|
## Navigation
|
|
|
|
|
|
Please use the table of contents on the right to navigate through the various sections of this document. Each section provides detailed insights into specific aspects of the game's design, mechanics, and implementation.
|
|
|
|
|
|
I invite you to explore the intricacies of "Cosmic Sands" as we embark on this thrilling journey through history and strategy.
|
|
|
|
|
|
Have Fun Gaming :smile: |
|
|
\ No newline at end of file |