... | ... | @@ -10,7 +10,7 @@ To make the car work, I used the FixedUpdate() loop within the code for altering |
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## Initial Design ##
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I initially tried to make the car drivable and be able to interact with the environment by adding wheel colliders to the car model wheels. I used a guide from Unity called [Create a car with Wheel Colliders](https://docs.unity3d.com/Manual/WheelColliderTutorial.html) to assist me.
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I initially tried to make the car drivable and be able to interact with the environment by adding wheel colliders to the car model wheels. I used a guide from Unity called [Create a car with Wheel Colliders](https://docs.unity3d.com/Manual/WheelColliderTutorial.html) as well as a YouTube video called [Basic Car Movement in Unity](https://www.youtube.com/watch?v=QQs9MWLU_tU&t=805s) by [b3agz](https://www.youtube.com/@b3agz) to assist me.
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To make this car I first had to put a box collider around the actual car. Then I had to place wheel colliders within the wheels of the car. These wheel colliders were placed in the centre of the wheel, making sure that they were of the correct radius to encompass the whole wheel.
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