... | @@ -6,16 +6,14 @@ With the lack of a strong sense of conflict in the game, making it enjoyable to |
... | @@ -6,16 +6,14 @@ With the lack of a strong sense of conflict in the game, making it enjoyable to |
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{width="528" height="297"}
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{width="528" height="297"}
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_Image obtained from __https://play.google.com/store/apps/details?id=com.halfbrick.fruitninjafree&hl=en_GB&pli=1_
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\_Image obtained from \__https://play.google.com/store/apps/details?id=com.halfbrick.fruitninjafree&hl=en_GB&pli=1_
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# Play
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# Play
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The gameplay elements of Kaiju Kanvas could appeal to a couple of different player type. The Competitor may find value in the arcade style gameplay, continually striving to improve their own high-score or even to best others. The Joker is also a player type which Kaiju Kanvas aims to please, the game should be fun for players looking for such an experience that isn't catering to a specific demographic. Finally, the Artist player type could find enjoyment in the gameplay loop as it the game is built upon the concept of painting, creativity and artistry. Although Kaiju Kanvas may appeal to players that it isn't necessarily targeting, Competitor, Joker and Artist are the three types that the game is being desgined towards.
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The gameplay elements of Kaiju Kanvas could appeal to a couple of different player type. The Competitor may find value in the arcade style gameplay, continually striving to improve their own high-score or even to best others. The Joker is also a player type which Kaiju Kanvas aims to please, the game should be fun for players looking for such an experience that isn't catering to a specific demographic. Finally, the Artist player type could find enjoyment in the gameplay loop as it the game is built upon the concept of painting, creativity and artistry. Although Kaiju Kanvas may appeal to players that it isn't necessarily targeting, Competitor, Joker and Artist are the three types that the game is being desgined towards.
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# Premise
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# Premise, Story & Dramatic Arc
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# Story
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The premise of Kaiju Kanvas is about a dying planet Earth, drained of it's colour and slowly withering away. The player controls a struggling Kaiju artist, searching for a piece to call their magnum opus until they stumble upon Earth. This simple story setup is all that Kaiju Kanvas requires in terms of narrative as it's able to clearly set up the game's formal systems and character motivations, there is also some barebones emotional weighting such as the struggling artist and dying planet that players may empathise with. The game consists of a linear selection of levels which are all set up with the sprinkle of worldbuilding backstory given initially. A dramatic arc in this game doesn't really exist, outside of the backstory and eventual resolution there isn't any additional narrative/storytelling.
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# Dramatic Arc
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# Character & World |
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# Character & World |
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